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A Price for No Ice

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by Mike Covers

If you would have come up to me in high school, during my 20s, or early last week and told me that I would be spending my mid-40s complaining about Dunkin’, I honestly would not have believed you at all.

“No way! I make it to my mid-40s?” would be my reaction. I don’t eat well. Exhibit A: Dunkin’.

Anyway, unless you are someone who is super out of touch, like a brain-dead coma victim or member of Congress (not that these two are mutually exclusive), you probably noticed that capitalism is out of control. The price of everything rises so constantly that no one can really keep up with it. At the supermarket, for instance, your groceries will double in price in the amount of time it takes for your receipt paper to print out. “Sale” no longer means “bargain” but rather “price that this item was at this time last month.” “Prices dropping” no longer means “the price of this item is now lower,” but rather “the sky-high price of this item is the same this week that it was last week.” And so on.

Once companies realized that they could get away with charging people for things, the next logical step they came to was to charge people for PARTS of things. For example, billions of years ago in 1988, video games would release the ENTIRE GAME, ending and all, under ONE price. These days, the initial price of a video game…which of course is higher than it was in 1988…only contains PART of the game. Further levels, items, characters, and the remainder of the game’s opening credits are all now sold separately; this is called “downloadable content.” Movies do the same thing. A movie and its characters would be history…again, under a single price…within 90 minutes. Today, further characters and stories are also sold separately; this is called the “Marvel Cinematic Universe.”

You would think that this nickel-and-diming would eventually please the corporations that employ it. But this is America. And you cannot spell “America” without the letters “G-R-E-E-D” (source: the American education system). There is always more money to be pinched. Now, companies have found a new tactic: charging money NOT to get things!

This is where Dunkin’ comes in.

Like every other company and church on the planet, the Dunkin’ chain has been raising its prices on every single item, despite all of the money they should have saved by dropping “donuts” from its store signs last year. But recently, they went too far.

They charged me for NO ICE.

Seriously. Look at the receipt.

I did NOT get something and had to pay EXTRA for it. I can only wonder how much they would have charged me if I asked for no cup, either.

Back in the day, this concept of being charged extra money for nothing in return was just called “tax.”

I learned billions of years ago, in 1988, that drinks are perfectly fine without ice, even Icees. The fountains, refrigerators, and mold they are stored in all day keep the liquid just as cold…if not colder…than liquid with ice cubes floating around in it. Over the years, as I became more jaded and handsome, I began to realize that putting ice in drinks is a way for companies to rip off people. Sure, they may CLAIM that they’re selling you a 16-ounce drink, but what they’re REALLY selling you is 15.9 ounces of ice (the other .1% is, of course, extra ice) (which is also an extra charge). If you scooped the ice out of your cup, as I have done numerous times, even on dates, you will see that the amount of actual, drinkable liquid left in the cup is a sip, at best. A single 100-ounce pitcher of liquid could fill 500 16-ounce cups.

So I have always filled my cup with nothing but liquid. I would have eased into it, but requesting “less ice” to someone who is used to filling 16-ounce cups with 32 ounces of ice means that they will leave out, at best, a solitary cube and slap the label “less” onto it. And for years, I have gotten away with it. But now, companies have caught up to us (I swear, I wasn’t the one who told them). I am being charged 50 CENTS…which itself used to get me an entire CAN of soda (without ice, no less)…for having NO ICE in my drink! 

But I am fighting it. As much as a whiny middle-aged wannabe writer can, anyway.

First of all, when I get iced tea, soda, or even steak, I take FAR more sugar packets to sweeten it than is necessary or healthy. I may only require 2-4 packets of Sweet N Low to enhance my iced tea to a delicious, pre-cancerous level…but that doesn’t stop me from grabbing several handfuls of the stuff from the counter. Seriously, I do this. I stash them in my backpack and pants pockets to be used whenever a future establishment doesn’t offer Sweet N Low. Again, I’ve done this on dates.

And lately, I have developed a simple, sneaky way to avoid the no ice charge. Hey, this nonsense was forced on me in a sneaky, underhanded away without any warning whatsoever from the cashier, company signage, or William Shatner, so I have to be one sneaky step ahead of them to get my drink at a reasonable (used very loosely) price that isn’t trying to lure extra money for less stuff. 

I simply request “no ice” after the order has been rung up. 

I am one of the last people on the planet who does not use a company’s mobile app to order my drinks ahead of time. Naturally, this usually also makes me one of the last people on the planet to actually be waited on in stores, as god forbid they don’t get through the drive-thru customers, Doordash drivers, their breaks, etc. first. But that is fodder for another column, unfortunately for you. Since the “no ice” button–and thus its charge–is hit as part of the order, I just wait until after they have rung me up and then spring it on them as they go to fill the cup. Usually, I have to do this anyway, as a lot of cashiers completely forget that I requested no ice, as well as everything they ever learned in school, in the small amount of time between the close of the transaction and the filling of the cup.

I am not bashing these cashiers, mind you. In fact, their stupidity and forgetfulness is a BENEFIT in my maneuver.

See, ever since our society has stumbled rather quickly toward an Idiocracy future, the lowest-earning workers simply don’t care about the jobs they do. I honestly don’t blame them. They have no idea that there is an upcharge for no ice. Most of them don’t even know where the “no ice” button is on the register (or even necessarily where the register itself is). Even if they were aware of it, they certainly wouldn’t care (or at least wouldn’t be able to read what the cost was). For once, multi-layered stupidity is on my–and every consumer’s–side! 

It is sad that we have to resort to these tactics to essentially STEAL a LACK of something from companies. And what’s worse is the fact that [for the rest of this sentence, you need to start a $9.99 subscription, which we are offering you at the special discounted price of $12.99 for this minute only and add 50 cents to the final amount if you want no ice in this sentence].

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Putt Putt Golf N Games N Arcade N Nachos N…

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by Mike Covers

I recently had the opportunity (translation: was bored enough) to go to Delaware County’s popular “Putt Putt Golf ‘N Games” attraction with a few friends of mine. As with any night out at the miniature golf course, the coming hours promised to be filled with fun, laughter, and violent, homicidal thoughts toward a rented golf ball. We got there sometime between 12PM and 12AM (I don’t own a watch).

The first step of our plan was the most important part: using the restroom. We had just come from a Burger King that still places its soda fountain out in the middle of its dining area, well within the reach of our large-sized cups. In other words, refills are unlimited. The Putt Putt facilities were nothing more than small holes in the wall, furnished with a toilet, sink, and a stench equal to that of a dead, constipated, rotting animal on a hot day.

Next, we purchased our games. We opted for a single round, in that physical exertion was never popular among my group of friends (“physical exertion,” in this case, meaning something more than mashing buttons on a video game controller or digesting Burger King food in our half-blood, half-fountain-soda bloodstreams). We were given brightly colored golf balls to play with; I chose the green colored ball for two reasons: a) it’s my favorite color, for it is the color of money; b) it was the only one left. We also selected our clubs, which ranged in size from “Short” to “Toothpick.” It is a common rule at miniature golf courses that the clubs should be at a comfortable length for people no taller than a Ninja Turtles action figure. Our final ingredients were the official scorecard and official eraser-free pencil, which itself rivaled the size of our clubs. A miniature golf scorecard is used for many different things, such as recording the players’ strokes at each hole, totaling up the final scores at the end, and to further fill up the official Putt-Putt Golf ‘N Games trash cans, their contents already comprised of used scorecards and, presumably, erasers.

We stepped up to the first hole and chose an order to play in, through the grueling task of seeing who would put their ball down first. Each person got a chance to tap the ball across the course and into…a patch of Astroturf approximately one molecule away from the hole. This managed to launch us into a barrage of swear words so vile that they would make Denis Leary cringe in offense. We also employed the technique of “Psych-out” mini-golf, where we would attempt to verbally sabotage another player using visual images featuring various ugly people we knew engaging in graphic, often physics-defying, sexual positions with certain species of animal.

The above paragraph pretty much described the events that took place at each hole, in addition to the fact that I was the only one who couldn’t live up to the “Par 2” standard at each hole. Judging from my golfing skills that night, I would not be safe on a Par 4036 course. Some holes offered obstacles, such as raised surfaces which would cause the ball to approach the hole, teeter on the edge of it for a moment, then roll BACKWARDS to the starting pad, where the current player was already unleashing colorful swears. Another type of obstacle included various painted objects rising up from deep within the roots of the Astroturf, designed to either bump the ball in its intended direction or (more often) into an unexpected direction, such as off the current course and inside a potted plant several courses away. Yet another obstacle was a small pool of water, which acted as a nuisance but did clean the plant’s topsoil off the ball.

Finally, our game came to an end and the scores were tallied up; I received the highest score and, for some reason, was the only one proud of this fact. We proceeded to return our balls, replace the clubs in their protective cigar boxes, and listen to the clerk tell us how wrong/inappropriate/illegal everything was that we did or yelled. Afterwards, we rested from our 3-hour round of golf (we all REALLY suck) in the arcade on the premises. I tried my hand at skee ball, where I easily scored 500 points, which translates to two prize tickets. I also played a game of pinball, earning 54 billion points simply by starting the game. I was able to trade in my prize tickets for a tiny plastic spider ring, which seemed to be worth 37 times less than the actual tickets. Nevertheless, I kept my hard-earned, 25¢ prize and proudly displayed it in my trash can.

After a short snack of nachos and pizza, my friends and I left, our goals of paying money to tap balls into 18 different cups satisfied for another year. It was time to go back to Burger King for more refills.

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Inaction News

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by Mike Covers

The events of this story took place back in 2002, during my senior year of college. I dubbed it worthy enough for not only documentation, but also for inclusion in the university’s newspaper. Perhaps that is why the newspaper never earned any awards/recognition/readership.

On that day, I took off from classes due to a mild sickness which involved a stuffy nose, sore throat, and a massive splitting headache (imagine having a bowling ball dropped on your skull; I would have preferred THAT over the type of headache I was suffering). Fortunately, Ny-Quil, Excedrin, and several straight hours on America Online’s Instant Messenger (again, it was 2002) proved to be just the remedy I needed to feel over 15% better the next day.

I was not prepared for the phone call I received.

Usually, weekday calls to my family’s house were limited to telemarketers and my parents calling to remotely play the saved messages on our answering machine, which mainly consisted of 5,211,080 calls beginning with “This is Verizon AT&T Sprint Arctic Bell calling with a special offer…”, which were all promptly deleted (and, when it was my dad calling in, cursed at).

Around the middle of the day, I received a phone call from my friend Bill. This somewhat surprised me, for none of my friends even WOKE UP until the middle of the day and didn’t really possess a clear voice or coherent thoughts until later on in the evening. Bill cleared up why he was calling at what would otherwise be an ungodly hour for him: he and our friend Brian were getting ready to leave Atlantic City, where they had spent the past few days. This excursion to the popular (meaning “only”) New Jersey hotspot was a result of both of them having a lot of money and nothing better to do.

“Dude, we’re gonna be on the news,” was his greeting.

Again, I was not prepared for this greeting. 

First of all, the only statements I’m used to my friends greeting me with over the telephone are “Wanna go to the mall?” or, simply, “Food. Now.” Also, my friends have never exactly done, or even been involved with, anything newsworthy. To them, “newsworthy” would not be something like the kickoff of World War III, but rather the announcement of a new Final Fantasy game.

“Why were you on the news?,” I asked, still not sure whether I had heard him right. Just how strong was my latest dose of Ny-Quil?

“There was some assault under the boardwalk last night and they asked us if we knew anything about it,” he explained. “We were pretty hammered last night but we kinda remembered hearing something about it so when they asked us if we knew anything we were like yeah.”

Verbatim quote. Probably. 

Next, you will witness the real, authentic reason that Bill and Brian were enthusiastic about being interviewed. This is evidenced by the fact that they began to pass the phone back and forth.

BRIAN: “Dude, I said ‘shit’ on the air.”

BILL: “Dude, Brian said ‘shit’.”

BRIAN: “I don’t think they’re gonna use that part though.”

BILL: “Brian doesn’t think they’re gonna use it on TV.”

BRIAN: “Hey, wanna go to the mall when we get back?”

And so on. They finally got around to the part where they requested that I record the 5:00 PM news that afternoon. So I accepted, mainly because there was nothing better on at that time. Had the request interrupted my mandatory viewing of syndicated “Simpsons” episodes between 6:30 and 7:30 PM, I would have heartily declined.

At 5:00, I pressed “record” on my VCR (yet again, 2002) and sat through the obligatory opening stories of murders, fires, politicians, politicians committing murders and setting fires, etc. Finally, footage of the Atlantic City boardwalk and the sub-boardwalk sand dunes popped onto the screen. After an interview with a police officer (who managed to make an entire speech about the incident WITHOUT saying “shit”), Bill and Brian’s segment appeared.

The first clip showed them, in a city full of casinos, live entertainment, a beach, strippers, etc. standing next to a railing doing nothing…a stance that they regularly assume pretty much anywhere they go. Both stood expressionless, looking around (Bill later remarked “I did some good standing around, didn’t I?”) as the reporter narrated. The shot next cut to an interview with Brian.

“There’s not a lot of people under there…and it’s a pretty shady place at night.”

And that was it. Although there was some speculation over whether Brian’s pronunciation of “shady” sounded like “shitty,” nothing came of it. 

However, the news managed to once again do its job of entertaining two hungover suburbanites and one ill suburbanite at home with ten seconds of TV footage. We still talked about the incident…excitedly…for years.

For the record (meaning for the college professors whose classes I missed that day who might be reading this), I did not go to the mall that evening. After all, not a lot of people go there and it’s a pretty shady/shitty place at night.

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Our Eyes Were Lazed over

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by Mike Covers

I’m currently 43 years old and counting (not by choice). So far, I have spent my 40s waxing nostalgic about my 20s and plan to continue this for the remainder of them. 

When most people put on their rose-colored glasses and gaze back on their younger years before marriage, children, mortgages, Trump presidencies, etc., they usually remember the same kinds of things. Parties. Bars. Prison. My own friends and I, however, spent these years not getting drunk (all the time, anyway) and instead shooting each other with lasers.

Don’t worry: these weren’t death lasers like those used in James Bond and Short Circuit movies. The only real consequence of getting shot by these lasers was losing the game, which was usually WORSE than actual death. This all took place at Lazerworks in suburban Philadelphia, which has since closed permanently and been transformed into a sports bar (something even worse than losing the game AND death combined). Seven of us would pile into my friend Bill’s Beretta, which comfortably fit maybe 3 people. My friend Jon and their brother would occasionally agree to ride in the trunk. 

While our games usually only lasted an hour or so, one night we all took advantage of a deal that allowed us to play as much as we could between 10PM and 1AM. It took place on a Saturday night, a time frame in which approximately 98% of other people our age were busy leading social lives which require as few laser guns as possible (the other 2% were with us at Lazerworks). Nevertheless, we continued on our quest, for defeating the Red Team was far more important than, say, meeting girls.

Upon entering, our first step was…you guessed it…using the rest rooms. 

Fortunately, the facilities had some degree of cleanliness, which meant it was safe to enter them without wearing an oxygen mask. However, something struck me as odd: in a building whose main activity was completely run by and dependent on computers, the toilets had manual flush handles. Yep, there was a total lack of easy-to-use, sensor-operated automatic toilets that you find virtually anywhere else. Manual flush. It was almost as if the toilets themselves were aimed against us and our voluntary immobile lifestyles. However, we all found the strength to MANUALLY flush them and return to the lobby.

Each of us paid our $25 for the session; next, we sat around and waited for the game to start amongst a collection of arcade games, which were probably bought with the money that Bill alone spent on summer laser tag sessions. After discussing news, politics, and other topics (i.e.—which specials we were going to take advantage of at Dennys later on), we entered the Loading Area. The Loading Area is a small room in which players accessorize themselves with the laser guns and laser-sensitive vests for the upcoming game. Players are also told the instructions of the game, which most of my friends were probably able to lip-synch. 

Finally, it was time to enter The Maze.

The Maze is the heart of laser tag, the virtual battleground. It consists of a labyrinth of walls to run amongst, as well as the “Energizer” for each of the two teams, the “Base” for each team, and, of course, the “Other Energizer” for each team. The “Base” for each team is a section of “The Maze” that opposing players must “deactivate” by shooting their “lasers” at a small circle of “light” in the “ceiling.” Each player is given six lives, which can be lost if the opposing team shoots you enough. If you lose all of your lives, you must go to one of your team’s two “Energizers,” which are small portals in the wall that reproduce your lives, available shots, and chances to get killed again.

The “Energizer” was always a regular home for me and my laser gun.

Our friend Brian was the self-appointed “leader” of our team, for he was the only one psychotic enough to dye the tip of his hair green to symbolize his Green Team loyalty. I am not kidding. He explained to each of us, in deep and frightening detail, his strategy to ward off the opposing team and deactivate their “base,” with as little physical movement as possible. Once the game began, we all completely forgot the strategy, said “Screw this” to our appointed positions, and concentrated only on running around and shooting people. At least, this is what I did. Of course, this might explain why I got shot by pretty much every opposing player and needed to visit the “Energizer” more times than everyone on both teams combined. The Maze, meanwhile, was not only full of artificial smoke and music loud enough to be heard overseas, but also full of pathetic, plastic vest-coated losers running around shooting toy lasers at each other and at specified points of light in the ceiling while green-haired Brian ran around like a lunatic, trying to get the Green Team to re-assume their positions in his plan.

As the hours wore on, a total of eight games were played. My friends continually racked up scores in the thousands, while I continuously stayed in scores that regularly match January temperatures. At times we were on the Green Team, other times the Red Team, and one time on the Sit in the Lobby and Drink Pepsi Team.

As we approached the last game, the computer system actually crashed, rendering the main game as useful as DOS. Thus, we were forced to play “Vintage Laser Tag”, in which we used obsolete equipment to play. We wore vests that looked more like kitchen table placemats than huge, fearsome wads of plastic. We also used lasers that resembled department store pricing guns, thus making everyone look like a group of people randomly bar-code-scanning opponents.

In conclusion, laser tag was fun, but never play over seven games in one session, unless you are handy with a bar code reader. Also, keep in mind the cardinal rules of the game: deactivate the enemy’s “base,” re-energize as often as needed, and never, EVER, listen to Brian’s strategies.

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